Metal Gear Solid Dock Interior Render

facebooktwittergoogle_plusredditpinterestlinkedintumblrmail

In this post we’ll show the results of our own build of the Metal Gear Solid dock area (the area you first start in when you begin play). To be clear: there is more than one appearance of this dock area, and it appears in more than one MGS game, but we’re mainly focused on the 1998 PS1 game.

Whilst the overall idea was to apply our own architectural visualisation routines to a recreated videogame environment, we also made effort to apply similar lighting, and run-down / rusted textures.

So, below we’ll show four¬†stills from the videogame, followed by our three HD renders.

Stills:

mgs-port1

mgs-port2

mgs-port3

mgs-port4

Renders (click to enlarge):

 metal gear solid architectural render

 metal gear solid architectural render

 metal gear solid architectural render

[Screenshot and inspiration source: Metal Gear Solid, Konami, 1998, PS1]

 https://en.wikipedia.org/wiki/Metal_Gear_Solid

One Comment

  1. Pingback: MGS port area render | VISUALS+CODE

Leave a Reply

Your email address will not be published.

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code class="" title="" data-url=""> <del datetime=""> <em> <i> <q cite=""> <strike> <strong> <pre class="" title="" data-url=""> <span class="" title="" data-url="">