Resident Evil Mansion dining hall renders

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On this page we’ll show you our take on rendering the dining hall from the mansion in Resident Evil, using our architectural visualisation software, as opposed to a game engine.

The mansion itself has appeared in more than one Resident Evil release, and there have been alterations in each, so our renders are somewhat of a generalisation across all releases.

Below we’ll post our renders (with varying lighting setups), followed by screenshots from the games themselves.

Our versions (click to enlarge):

resident-evil-render-1b

resident-evil-render-2b

resident-evil-render-3b
Now some game screenshots for reference:

re-dininghallps1

 

Dining_hall5

[Screenshot and inspiration source: Resident Evil, Capcom, 1996, PS1]

https://en.wikipedia.org/wiki/Resident_Evil_%281996_video_game%29

2 Comments

  1. Pingback: Resident Evil mansion dining hall renders article | VISUALS+CODE

  2. julie@horizonIRs.com

    that is very cool guys!

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