<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	
	>
<channel>
	<title>Comments on: Create a Unity3D object that sticks to surfaces when thrown</title>
	<atom:link href="https://www.hive-rd.com/blog/how-to-create-a-unity3d-object-that-sticks-to-surfaces-when-thrown/feed/" rel="self" type="application/rss+xml" />
	<link>https://www.hive-rd.com/blog</link>
	<description>Absorb through eyes and into brain</description>
	<lastBuildDate>Thu, 16 Apr 2020 17:49:43 +0000</lastBuildDate>
		<sy:updatePeriod>hourly</sy:updatePeriod>
		<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.9.4</generator>
	<item>
		<title>By: Kenneth</title>
		<link>https://www.hive-rd.com/blog/how-to-create-a-unity3d-object-that-sticks-to-surfaces-when-thrown/#comment-79742</link>
		<dc:creator><![CDATA[Kenneth]]></dc:creator>
		<pubDate>Sat, 09 Jul 2016 02:17:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.hive-rd.com/blog/?page_id=40#comment-79742</guid>
		<description><![CDATA[Thank u very much 
I have been looking for this God knows how long and finally I found it
thanks
your my savior]]></description>
		<content:encoded><![CDATA[<p>Thank u very much<br />
I have been looking for this God knows how long and finally I found it<br />
thanks<br />
your my savior</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: A Unity3D object that sticks to surfaces &#124; VISUALS+CODE</title>
		<link>https://www.hive-rd.com/blog/how-to-create-a-unity3d-object-that-sticks-to-surfaces-when-thrown/#comment-5</link>
		<dc:creator><![CDATA[A Unity3D object that sticks to surfaces &#124; VISUALS+CODE]]></dc:creator>
		<pubDate>Thu, 03 Jul 2014 10:39:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.hive-rd.com/blog/?page_id=40#comment-5</guid>
		<description><![CDATA[[&#8230;] Create a Unity3D object that sticks to surfaces when thrown [&#8230;]]]></description>
		<content:encoded><![CDATA[<p>[&#8230;] Create a Unity3D object that sticks to surfaces when thrown [&#8230;]</p>
]]></content:encoded>
	</item>
</channel>
</rss>
